![]() Revised release build naming conventionįor the next version the plan is to have a "minimum playable" starting dungeon, with an initial combat implementation to go along with it.Fixed "The automap colors voxels outside of city bounds that should not be considered part of the automap".Fixed "The game will crash during the Ria Silmane cinematic in the CD version if it reaches the end without being skipped (related to chunk system)".Fixed "Some intro screens might be using an incorrect palette".CMake build configuration improvements (replaced Debug/Release/RelWithDebInfo/MinSizeRel with Debug/DebugFast/ReleaseGeneric/ReleaseNative).DPI-awareness on Windows (allows for native window resolutions on high-DPI monitors).Input system redesign (generic input action listeners easier to add key bindings and more input methods later). ![]() UI system redesign (model-view-controller pattern, text rendering redesign, texture allocation redesign).Screen-space fog is unfinished and should be in a future release.Weather effects (rain, snow, thunderstorms). ![]() Here's the release highlights of what to expect in version 0.14.0: YouTube videos require cookies, you must accept their cookies to view.
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